8 week long game project. During this project I was responsible for:
- Character concepts.
- Tilesheet & decorative sprite sheet.
- Parallax backgrounds.
- Certain UI elements such as area titles & keybinding menues
A little lore:
According to Nordic folklore, everytime a new church was built an animal had to be buried alive underneath it to act as a nightly guard, protecting it from evil. In this Hollow Knight inspired platformer you play in the after life of a sacrificed goat. You awake buried deep underground and try to make your way back up to the surface.